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=== Native ===
=== Native ===
*Panthryne
*[[Panthryn]]
**A race of big cats. Their original planet and star system is devasted by perpetual clan warfare. Multiple expeditions were stranded in a space dungeon and came together under Leonine leadership to survive and colonize a dungeon planet.
**Leonine
**Leonine
**Rajathar
**Rajathar
**Siberathi
**Siberathi
*Coug'ryn
*Coug'ryn
**Natural denizens of the dungeon planet. Coloration is random. Originally thought of themselves as Coug, but adopted "'ryn" when merging with Panthrene society.
**Natural denizens of the dungeon planet. Coloration is random. Originally thought of themselves as Coug, but adopted "ryn" when merging with Panthrene society.
*Leviathans
*[[Leviathans]]
**Space whales. Their children function as parasites who treat the leviathans as living spaceships and even mount technology to their hulls. They eventually molt and become small leviathan themselves.
**Space whales. Their children function as parasites who treat the leviathans as living spaceships and even mount technology to their hulls. They eventually molt and become small leviathan themselves.
*[[Pandinus]]
**A cross between a lobster and a scorpion, with 2 gripping and 2 tearing hands, and a plasma cannon mounted on the tail. Slaves to their ambush predator nature.
**Instinctive paranoia and territoriality, resource hoarding, ruthless expansion
**Destroy their dungeon portals to avoid overflows and possession.
*[[Klyptaran]]
**Crab aliens, individually very intelligent but slaves to their nature: consensus-alignment and Communism.


=== Isekai'd ===
=== Isekai'd ===
*Vitreans
*[[Vitreans]]
**Crystalline species. Insular to the point where they don't have their own society. Two of their eldest have grown to cover entire planets. They prefer hot rocky planets.
**Crystalline species. Insular to the point where they don't have their own society. Two of their eldest have grown to cover entire planets. They prefer hot rocky planets.
*Quantari
*[[Quantari]]
**A species of nanites that bond to create digital sapience. Xenophobic.
**A species of distributed intelligence nanites that bond to create digital sapience. Xenophobic.
*Euraidd
*[[Euraidd]]
**An elven race.
**An elven race.



Latest revision as of 23:49, 20 February 2026

Species

Native

  • Panthryn
    • A race of big cats. Their original planet and star system is devasted by perpetual clan warfare. Multiple expeditions were stranded in a space dungeon and came together under Leonine leadership to survive and colonize a dungeon planet.
    • Leonine
    • Rajathar
    • Siberathi
  • Coug'ryn
    • Natural denizens of the dungeon planet. Coloration is random. Originally thought of themselves as Coug, but adopted "ryn" when merging with Panthrene society.
  • Leviathans
    • Space whales. Their children function as parasites who treat the leviathans as living spaceships and even mount technology to their hulls. They eventually molt and become small leviathan themselves.
  • Pandinus
    • A cross between a lobster and a scorpion, with 2 gripping and 2 tearing hands, and a plasma cannon mounted on the tail. Slaves to their ambush predator nature.
    • Instinctive paranoia and territoriality, resource hoarding, ruthless expansion
    • Destroy their dungeon portals to avoid overflows and possession.
  • Klyptaran
    • Crab aliens, individually very intelligent but slaves to their nature: consensus-alignment and Communism.

Isekai'd

  • Vitreans
    • Crystalline species. Insular to the point where they don't have their own society. Two of their eldest have grown to cover entire planets. They prefer hot rocky planets.
  • Quantari
    • A species of distributed intelligence nanites that bond to create digital sapience. Xenophobic.
  • Euraidd
    • An elven race.

Character Levels (Humans)

Resurrected start at **Level 0** (lattice building).

    • Level 1** triggers automatically when lattice completes (usually 8 hours post-resurrection).
Level Attribute Gains Free Bonus Points Cumulative Free Points
0 Base 10s 0 0
1 +1 all attributes +2 2
2 +1 all attributes +2 4
3 +1 all attributes +2 6
10 +1 all attributes +2 20
20 +1 all attributes +2 40

Free points may be allocated to any attribute at any time.

Profession Families

Every profession belongs to one family. Each family grants **exactly 10 attribute points per profession level** (fixed + universal). Universal points may be allocated to any attribute.

Family Fixed Gains per Level Free Points
Infantry / Marine +2 Str, +2 Dex, +2 Agi, +2 Per 2
Scout +1 Str, +2 Dex, +2 Agi, +1 Int, +2 Per 2
Spacer (all ranks) +1 Str, +1 Dex, +1 Agi, +1 Int, +2 Per, +2 Wis 2
Athlete +3 Str, +3 Dex, +3 Agi 1
Artisan +1 Dex, +1 Int, +1 Per, +1 Wis 6
Scientist / Engineer +2 Int, +1 Per, +1 Wis 6
Spy / Administrative +1 Dex, +1 Agi, +1 Int, +1 Per 6
Nobility +2 Int, +2 Per, +2 Wis 4
Small Craft Crew +2 Dex, +2 Per, +1 Int, +1 Wis 4
Combat – Small Arms +3 Dex, +3 Per, +2 Agi 2
Combat – Power Armor +2 Str, +2 Dex, +2 Agi, +2 Per 2

Individual profession pages (Rifleman, Gymnast, Blacksmith, etc.) will list flavor, skills, and any special passives on top of the family gains.