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Development Notebook

From Echoes from Elsewhere Wiki

Scratch Pad

Increase the length of the prologue, to have more fleeing, near death experiences, etc., Here is a list of characters

Here is a list of warships

Here are the Races and Professions.

http://robertplewis.com/index.php/Category:Naval_Weapons

  • need a page to promote artists.

http://robertplewis.com/index.php/System_Titles


Station Primary Attribute Bonus per Level (1% per level × attribute modifier)
Command PER / WIS / INT +1% per level to crew stats and skills (all subordinates on ship/station or within local 500 m area)
Communication PER / WIS +1% per level to data rate, translation accuracy, and number of simultaneous links
Electronic Warfare PER / WIS +1% per level to sensor performance and stealth effectiveness
Navigation PER / WIS +1% per level to maneuvering, sublight speed, and FTL speed
Engineering INT / WIS +1% per level to energy generation (power output, shield strength) and cooldown reduction
Operations PER / WIS +1% per level to skill at shipboard tasks and crew training efficiency
Supply INT / WIS +1% per level reduction in resource consumption (energy and raw matter)
Weapons PER / WIS +1% per level to weapon damage and rate of fire


command skill multipliers are additive to each other (captain, first officer, 2nd officer, department head) and multiplied against

Critical Hit Mechanics

Critical hits deal ×2 damage unless a title explicitly states otherwise.

Base crit chance = (Dexterity + Perception − 20) × 0.5 %

Scenario Additional Bonus
Melee + Agility ÷ 10
Gunfight / small arms + Dexterity ÷ 5
Naval / capital weapons + Perception ÷ 5 + Intelligence ÷ 10
Called shot / sniper + Perception × 2 (replaces normal bonus)