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Species and Professions: Difference between revisions

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=== Native ===
=== Native ===
*Panthryne
*Panthryne
**Leonine
**Leonine
**Rajathar
**Rajathar
**Siberathi
**Siberathi
*Cougryn
*Coug'ryn
**Natural denizens of the dungeon planet. Coloration is random.
**Natural denizens of the dungeon planet. Coloration is random. Originally thought of themselves as Coug, but adopted "'ryn" when merging with Panthrene society.




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*Euraidd
*Euraidd
**An elven race.
**An elven race.


== Character Levels (Humans) ==
== Character Levels (Humans) ==

Revision as of 19:23, 20 February 2026

Species

Native

  • Panthryne
    • Leonine
    • Rajathar
    • Siberathi
  • Coug'ryn
    • Natural denizens of the dungeon planet. Coloration is random. Originally thought of themselves as Coug, but adopted "'ryn" when merging with Panthrene society.


Isekai'd

  • Vitreans
    • Crystalline species. Insular to the point where they don't have their own society. Two of their eldest have grown to cover entire planets. They prefer hot rocky planets.
  • Quantari
    • A species of nanites that bond to create digital sapience. Xenophobic.
  • Euraidd
    • An elven race.

Character Levels (Humans)

Resurrected start at **Level 0** (lattice building).

    • Level 1** triggers automatically when lattice completes (usually 8 hours post-resurrection).
Level Attribute Gains Free Bonus Points Cumulative Free Points
0 Base 10s 0 0
1 +1 all attributes +2 2
2 +1 all attributes +2 4
3 +1 all attributes +2 6
10 +1 all attributes +2 20
20 +1 all attributes +2 40

Free points may be allocated to any attribute at any time.

Profession Families

Every profession belongs to one family. Each family grants **exactly 10 attribute points per profession level** (fixed + universal). Universal points may be allocated to any attribute.

Family Fixed Gains per Level Free Points
Infantry / Marine +2 Str, +2 Dex, +2 Agi, +2 Per 2
Scout +1 Str, +2 Dex, +2 Agi, +1 Int, +2 Per 2
Spacer (all ranks) +1 Str, +1 Dex, +1 Agi, +1 Int, +2 Per, +2 Wis 2
Athlete +3 Str, +3 Dex, +3 Agi 1
Artisan +1 Dex, +1 Int, +1 Per, +1 Wis 6
Scientist / Engineer +2 Int, +1 Per, +1 Wis 6
Spy / Administrative +1 Dex, +1 Agi, +1 Int, +1 Per 6
Nobility +2 Int, +2 Per, +2 Wis 4
Small Craft Crew +2 Dex, +2 Per, +1 Int, +1 Wis 4
Combat – Small Arms +3 Dex, +3 Per, +2 Agi 2
Combat – Power Armor +2 Str, +2 Dex, +2 Agi, +2 Per 2

Individual profession pages (Rifleman, Gymnast, Blacksmith, etc.) will list flavor, skills, and any special passives on top of the family gains.