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== Scratch Pad ==
== Scratch Pad ==


*Additional
**flat additions to the base value
**sum with each other
*Percent Increased/Reduced the base value
**Percent change
*Percent More/Less the modified value
**Applied after increased/reduced




Increase the length of the prologue, to have more fleeing, near death experiences, etc.,
#Sum all Added and Base values -> 10
Here is a list of [[:Category:Characters|characters]]
#Sum all Increased into one multiplier -> 1.45
#Multiply Added/Base total x Increased multiplier ->10x1.45=14.5
#Multiply by each More separately -> 14.5 x 1.05 x 1.3 x 1.1 = 21.77
#Multiply by Amplified separately
 
 
===Naval Combat===
*Long Range (up to 250,000 km) -- lasers + railguns
*Missile Range (up to 1,000,000 km)
*Close range (under 20,000 km) --ion beams
 
    *ion beams are short range, but cause massive internal thermal and radiation effects.
 
 
===Marine Hierarchy===
*Fire Team
*Squad
*Platoon
*Company
*Battalion
*Regiment
*Brigade (1st Sylvan Marines)
*Division
 


Here is a list of [[:Category:Terran Warship|warships]]


Here are the [[Races and Professions|Races and Professions]].


http://robertplewis.com/index.php/Category:Naval_Weapons


*need a page to promote artists.
navy will perform air cavalry and troop transport role with gunships. I need to flesh out the marine recon role.


http://robertplewis.com/index.php/System_Titles
Increase the length of the prologue, to have more fleeing, near death experiences, etc.,


Add the character artwork as commissions prior to a design change for the uniforms. They'll serve as bonus artwork on the special edition hardcovers.
<br>
Here is a list of [[:Category:Characters|characters]]


== Critical Hit Mechanics ==
Here is a list of [[:Category:Terran Warship|warships]]


Critical hits deal ×2 damage unless a title explicitly states otherwise.
Here are the [[Species and Professions|Species and Professions]].


'''Base crit chance''' = (Dexterity + Perception − 20) × 0.5 %
http://robertplewis.com/index.php/Category:Naval_Weapons


{| class="wikitable" style="text-align: center;"
http://robertplewis.com/index.php/System_Titles
! Scenario                !! Additional Bonus
|-
| Melee                    || + Agility ÷ 10
|-
| Gunfight / small arms    || + Dexterity ÷ 5
|-
| Naval / capital weapons  || + Perception ÷ 5 + Intelligence ÷ 10
|-
| Called shot / sniper    || + Perception × 2 (replaces normal bonus)
|}

Latest revision as of 20:49, 4 April 2026

Scratch Pad

  • Additional
    • flat additions to the base value
    • sum with each other
  • Percent Increased/Reduced the base value
    • Percent change
  • Percent More/Less the modified value
    • Applied after increased/reduced


  1. Sum all Added and Base values -> 10
  2. Sum all Increased into one multiplier -> 1.45
  3. Multiply Added/Base total x Increased multiplier ->10x1.45=14.5
  4. Multiply by each More separately -> 14.5 x 1.05 x 1.3 x 1.1 = 21.77
  5. Multiply by Amplified separately


Naval Combat

  • Long Range (up to 250,000 km) -- lasers + railguns
  • Missile Range (up to 1,000,000 km)
  • Close range (under 20,000 km) --ion beams
    *ion beams are short range, but cause massive internal thermal and radiation effects.


Marine Hierarchy

  • Fire Team
  • Squad
  • Platoon
  • Company
  • Battalion
  • Regiment
  • Brigade (1st Sylvan Marines)
  • Division



navy will perform air cavalry and troop transport role with gunships. I need to flesh out the marine recon role.

Increase the length of the prologue, to have more fleeing, near death experiences, etc.,

Add the character artwork as commissions prior to a design change for the uniforms. They'll serve as bonus artwork on the special edition hardcovers.
Here is a list of characters

Here is a list of warships

Here are the Species and Professions.

http://robertplewis.com/index.php/Category:Naval_Weapons

http://robertplewis.com/index.php/System_Titles