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== Scratch Pad ==
== Scratch Pad ==


http://robertplewis.com/index.php/Special:AllPages
*Additional
</br>
**flat additions to the base value
http://robertplewis.com/index.php?search=Template%3A+Infobox&title=Special%3ASearch&profile=default&fulltext=1
**sum with each other
*Percent Increased/Reduced the base value
**Percent change
*Percent More/Less the modified value
**Applied after increased/reduced


Increase the length of the prologue, to have more fleeing, near death experiences, etc.,
Here is a list of [[:Category:Characters|characters]]


Here is a list of [[:Category:Terran Warship|warships]]
#Sum all Added and Base values -> 10
#Sum all Increased into one multiplier -> 1.45
#Multiply Added/Base total x Increased multiplier ->10x1.45=14.5
#Multiply by each More separately -> 14.5 x 1.05 x 1.3 x 1.1 = 21.77
#Multiply by Amplified separately


Here are the [[Races and Professions|Races and Professions]].


http://robertplewis.com/index.php/Category:Naval_Weapons
===Naval Combat===
*Long Range (up to 250,000 km) -- lasers + railguns
*Missile Range (up to 1,000,000 km)
*Close range (under 20,000 km) --ion beams


*need a page to promote artists.
    *ion beams are short range, but cause massive internal thermal and radiation effects.


http://robertplewis.com/index.php/System_Titles


===Marine Hierarchy===
*Fire Team
*Squad
*Platoon
*Company
*Battalion
*Regiment
*Brigade (1st Sylvan Marines)
*Division


{| class="wikitable" style="text-align:center;"
! Station !! Primary Attribute !! Bonus per Level (1% per level × attribute modifier)
|-
| Command || PER / WIS / INT || +1% per level to crew stats and skills (all subordinates on ship/station or within local 500 m area)
|-
| Communication || PER / WIS || +1% per level to data rate, translation accuracy, and number of simultaneous links
|-
| Electronic Warfare || PER / WIS || +1% per level to sensor performance and stealth effectiveness
|-
| Navigation || PER / WIS || +1% per level to maneuvering, sublight speed, and FTL speed
|-
| Engineering || INT / WIS || +1% per level to energy generation (power output, shield strength) and cooldown reduction
|-
| Operations || PER / WIS || +1% per level to skill at shipboard tasks and crew training efficiency
|-
| Supply || INT / WIS || +1% per level reduction in resource consumption (energy and raw matter)
|-
| Weapons || PER / WIS || +1% per level to weapon damage and rate of fire
|}




command skill multipliers are additive to each other (captain, first officer, 2nd officer, department head) and multiplied against


== Core Attributes ==


Every completed lattice grants six primary attributes.
navy will perform air cavalry and troop transport role with gunships. I need to flesh out the marine recon role.
Average baseline human (age ~22, no titles or blessings): 10 in all attributes. 
Natural variation without intervention: ±2.


{| class="wikitable" style="text-align: center;"
Increase the length of the prologue, to have more fleeing, near death experiences, etc.,
! Attribute      !! Primary Effects
|-
| Strength      || raw muscle power, lifting capacity, fatigue resistance during heavy exertion, melee damage
|-
| Dexterity      || fine motor speed & precision, weapon handling, attack speed, crafting, accuracy
|-
| Agility        || whole-body balance, reaction speed, dodge chance, acrobatics, movement
|-
| Intelligence  || raw processing speed, pattern recognition, memory, skill learning rate, critical hit timing (naval)
|-
| Perception    || sensory detection radius, initiative, spotting hidden threats, critical hit chance
|-
| Wisdom        || willpower, mental resistance, tactical foresight, social insight, sanity saves
|}


Maximum natural growth (no titles/blessings): 20 
Add the character artwork as commissions prior to a design change for the uniforms. They'll serve as bonus artwork on the special edition hardcovers.
Titles and blessings are the only way past 20.
<br>
Here is a list of [[:Category:Characters|characters]]


== Critical Hit Mechanics ==
Here is a list of [[:Category:Terran Warship|warships]]


Critical hits deal ×2 damage unless a title explicitly states otherwise.
Here are the [[Species and Professions|Species and Professions]].


'''Base crit chance''' = (Dexterity + Perception − 20) × 0.5 %
http://robertplewis.com/index.php/Category:Naval_Weapons


{| class="wikitable" style="text-align: center;"
http://robertplewis.com/index.php/System_Titles
! Scenario                !! Additional Bonus
|-
| Melee                    || + Agility ÷ 10
|-
| Gunfight / small arms    || + Dexterity ÷ 5
|-
| Naval / capital weapons  || + Perception ÷ 5 + Intelligence ÷ 10
|-
| Called shot / sniper    || + Perception × 2 (replaces normal bonus)
|}

Latest revision as of 20:49, 4 April 2026

Scratch Pad

  • Additional
    • flat additions to the base value
    • sum with each other
  • Percent Increased/Reduced the base value
    • Percent change
  • Percent More/Less the modified value
    • Applied after increased/reduced


  1. Sum all Added and Base values -> 10
  2. Sum all Increased into one multiplier -> 1.45
  3. Multiply Added/Base total x Increased multiplier ->10x1.45=14.5
  4. Multiply by each More separately -> 14.5 x 1.05 x 1.3 x 1.1 = 21.77
  5. Multiply by Amplified separately


Naval Combat

  • Long Range (up to 250,000 km) -- lasers + railguns
  • Missile Range (up to 1,000,000 km)
  • Close range (under 20,000 km) --ion beams
    *ion beams are short range, but cause massive internal thermal and radiation effects.


Marine Hierarchy

  • Fire Team
  • Squad
  • Platoon
  • Company
  • Battalion
  • Regiment
  • Brigade (1st Sylvan Marines)
  • Division



navy will perform air cavalry and troop transport role with gunships. I need to flesh out the marine recon role.

Increase the length of the prologue, to have more fleeing, near death experiences, etc.,

Add the character artwork as commissions prior to a design change for the uniforms. They'll serve as bonus artwork on the special edition hardcovers.
Here is a list of characters

Here is a list of warships

Here are the Species and Professions.

http://robertplewis.com/index.php/Category:Naval_Weapons

http://robertplewis.com/index.php/System_Titles