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Welcome to the Echoes from Elsewhere wiki! Echoes from Elsewhere is a series of web novels, beginning with The Blessed Son.
Welcome! This wiki serves as the story bible for the Echoes from Elsewhere web novel series.


== The Blessed Son ==
Echoes from Elsewhere is a pending series of sci-fantasy web novels, beginning with The Blessed Son. Expect space navies and power armor, with some lite litRPG progression [[RPG Elements | elements]], [[:Category: Deity |deities]], dungeons, and drama. For themes, expect found family, with a focus on friendship, duty, and perseverance.


Conor briefly survives an eldritch apocalypse, then he and his companions are transported to a world of adventure.  
This story is told in first-person with the main character as the only point-of-view. I like the classic television model, so the main character [[Conor Cullen | Conor]] will be the series lead, with a few supporting roles and other recurring and guest roles.


This is a sci-fantasy isekai story with some progression elements. Expect space navies and power armor, with some magic, deities, dungeons, and drama. For themes, expect found family, and a focus on friendship, duty, and perseverance.
== Book 1: The Blessed Son ==


This story is told in first-person. The main character is the lead actor and the only point-of-view. The supporting actors have decided that they're the MC's sisters, and they're fiercely protective of him. Everyone else will be recurring actors and guest stars.
In [[The Blessed Son (novel) | The Blessed Son]], Conor briefly survives an eldritch apocalypse, then he and his companions are transported to a different universe where they establish a monarchy and scramble to protect it.  


Expect some light [[RPG Elements|RPG elements]], such as levels and attributes.
== Book 2: The Lost Lady ==


== Scratch Pad ==
The novel [[The Lost Lady (novel) | The Lost Lady]] is planned, but currently unwritten.


Here is a list of [[:Category:Characters|characters]].
== Useful Links ==
 
*[[Development Notebook]]
*need a page to promote artists.
*[[RPG Elements]]
 
*[[Species and Professions]]
http://robertplewis.com/index.php/System_Titles
*[[:Category: Terran Warship | Terran Warships]]
 
*[[:Category: Naval Weapons | Naval Weapons]]
Pistols: 4KJ (.308 Winchester) == marine unpowered armor will protect against 10 shots
 
Rifles: 20KJ (.50 BMG)  == marine unpowered armor will protect against 1 shot. 150 rounds to defeat each of power armor shields/armor.
 
Heavy Machine Gun: 60KJ 5 rounds/s (20mm Phalanx). 50 rounds to defeat each of power armor shields/armor
 
Power Armor forearm cannons: 120KJ 3 rounds/s (25mm Bushmaster) 50 rounds to defeat MBT shields, 50 to defeat MBT armor. 5 to defeat power armor shield, 5 to defeat power armor armor.
 
Nose Turrets: 540KJ (35mm Bushmaster) 3 rounds/s 20 rounds to defeat mbt shields, 20 to defeat MBT armor. 1 found to defeat power armor shield, 1 round to defeat power armor armor.
 
Tank Main Gun: 9MJ (1 to defeat MBT shields, 1 to defeat armor)
 
Artillery: 40MJ (70M lethal radius) (30KM range)
 
Mortar: 2MJ (30M lethal radius) (4Km range)
 
Power Armor (
Main Battle Tank= impervious to weaker than power armor forearm cannon
 
Civilian PDC: 120KJ 3 rounds/s
 
0.5" PDC: 330KJ
 
1.5" PDC: 500KJ
 
3": 9MJ (23M lethal area)
 
5": 25MJ (32M lethal area)
 
6": 36MJ (36M lethal area)
 
8": 64MJ (44M lethal area)
 
12": 144MJ (58M lethal area)
 
16": 256MJ (70M lethal area)
 
== Core Attributes ==
 
Every completed lattice grants six primary attributes. 
Average baseline human (age ~22, no titles or blessings): 10 in all attributes. 
Natural variation without intervention: ±2.
 
{| class="wikitable" style="text-align: center;"
! Attribute      !! Primary Effects
|-
| Strength      || raw muscle power, lifting capacity, fatigue resistance during heavy exertion, melee damage
|-
| Dexterity      || fine motor speed & precision, weapon handling, attack speed, crafting, accuracy
|-
| Agility        || whole-body balance, reaction speed, dodge chance, acrobatics, movement
|-
| Intelligence  || raw processing speed, pattern recognition, memory, skill learning rate, critical hit timing (naval)
|-
| Perception    || sensory detection radius, initiative, spotting hidden threats, critical hit chance
|-
| Wisdom        || willpower, mental resistance, tactical foresight, social insight, sanity saves
|}
 
Maximum natural growth (no titles/blessings): 20 
Titles and blessings are the only way past 20.
 
== Critical Hit Mechanics ==
 
Critical hits deal ×2 damage unless a title explicitly states otherwise.
 
'''Base crit chance''' = (Dexterity + Perception − 20) × 0.5 %
 
{| class="wikitable" style="text-align: center;"
! Scenario                !! Additional Bonus
|-
| Melee                    || + Agility ÷ 10
|-
| Gunfight / small arms    || + Dexterity ÷ 5
|-
| Naval / capital weapons  || + Perception ÷ 5 + Intelligence ÷ 10
|-
| Called shot / sniper    || + Perception × 2 (replaces normal bonus)
|}
 
== Deities and Blessings ==
 
Deities may only smite outsiders or those who have formally submitted/surrendered to them. 
All other interaction is limited to granting (or withholding) blessings.
 
{| class="wikitable" style="text-align: center;"
! Deity !! Domains !! Blessing Name !! Flat Bonus !! Percentage Bonus
|-
| The Lady || Compassion, Courage, Decorum, Dignity, Grace, Justice, Loyalty, Order, Stoicism, Temperance, Truth, Wisdom || Virtuous || +10 to all attributes || +100 % to all attributes
|-
| Sophia (Humans) || Decorum, Dignity, Grace, Justice || Noble || +5 Wisdom<br>+5 Perception || +50 % Wisdom & Perception
|-
| Lionel (Panthryne) || Courage, Loyalty, Order, Stoicism || Stalwart || +5 Strength<br>+5 Wisdom || +50 % Strength & Wisdom
|-
| Shepherd (Euriadd) || Compassion, Temperance, Truth, Wisdom || Merciful Clarity || +5 Wisdom<br>+5 Perception || +50 % Wisdom & Perception
|-
| Maldranis || Degradation, Impropriety, Injustice, Vulgarity || Corrupt Magnificence || +5 Intelligence<br>+5 Perception || +50 % Intelligence & Perception
|-
| Craven || Betrayal, Chaos, Cowardice, Murder, Rage || Blooddrunk Ferocity || +5 Agility<br>+5 Dexterity || +50 % Agility & Dexterity
|-
| Nyx || Indifference, Indulgence, Deception || Velvet Lie || +5 Perception<br>+5 Intelligence || +50 % Perception & Intelligence
|}
 
 
== Character Levels (Humans) ==
 
Resurrectees start at **Level 0** (lattice building). 
**Level 1** triggers automatically when lattice completes (usually 8 hours post-resurrection).
 
{| class="wikitable" style="text-align: center;"
! Level !! Attribute Gains !! Free Bonus Points !! Cumulative Free Points
|-
| 0    || Base 10s                  || 0  || 0
|-
| 1    || +1 all attributes        || +2  || 2
|-
| 2    || +1 all attributes        || +2  || 4
|-
| 3    || +1 all attributes        || +2  || 6
|-
| …    || …                        || …  || …
|-
| 10    || +1 all attributes        || +2  || 20
|-
| 20    || +1 all attributes        || +2  || 40
|}
 
Free points may be allocated to any attribute at any time.
 
== Profession Families ==
 
Every profession belongs to one family. 
Each family grants **exactly 10 attribute points per profession level** (fixed + universal). 
Universal points may be allocated to any attribute.
 
{| class="wikitable" style="text-align: center;"
! Family                  !! Fixed Gains per Level                              !! Free Points
|-
| Infantry / Marine      || +2 Str, +2 Dex, +2 Agi, +2 Per                    || 2
|-
| Scout                  || +1 Str, +2 Dex, +2 Agi, +1 Int, +2 Per            || 2
|-
| Spacer (all ranks)      || +1 Str, +1 Dex, +1 Agi, +1 Int, +2 Per, +2 Wis    || 2
|-
| Athlete                || +3 Str, +3 Dex, +3 Agi                            || 1
|-
| Artisan                || +1 Dex, +1 Int, +1 Per, +1 Wis                    || 6
|-
| Scientist / Engineer    || +2 Int, +1 Per, +1 Wis                            || 6
|-
| Spy / Administrative    || +1 Dex, +1 Agi, +1 Int, +1 Per                    || 6
|-
| Nobility                || +2 Int, +2 Per, +2 Wis                            || 4
|-
| Small Craft Crew        || +2 Dex, +2 Per, +1 Int, +1 Wis                    || 4
|-
| Combat – Small Arms    || +3 Dex, +3 Per, +2 Agi                            || 2
|-
| Combat – Power Armor    || +2 Str, +2 Dex, +2 Agi, +2 Per                    || 2
|}
 
Individual profession pages (Rifleman, Gymnast, Blacksmith, etc.) will list flavor, skills, and any special passives on top of the family gains.
 
== Energy Credit Economy ==
 
{| class="wikitable"
! Source
! Recipient
! Amount
! Minted Fresh?
! Notes
|-
| Universal Basic Income (UBI)
| Every subject (age 0+)
| 100 EC per month
| Yes
| Covers basics + small luxuries
|-
| Citizen Bonus
| 20-year military veterans
| +100 EC per month (total 200 EC)
| Yes
| Doubles UBI for life, non-transferable
|-
| Crown Service Bounties
| Anyone who completes a task
| 5–500 EC per task
| Yes
| Paid on completion
|-
| Engram Royalties
| Approved engram creators
| 95 % of purchase price
| No
| Transferred from buyer (zero-sum)
|-
| Crown Cut
| Crown sovereign wealth pool
| 5 % of every luxury print
| No
| Permanently burned (deleted from circulation)
|}
 
* Fresh credits only enter via UBI, Citizen Bonus, and Bounties. 
* All other transactions are pure transfers + 5 % burn. 
* Crown controls inflation only by adjusting UBI and bounty size. 
* Sovereign wealth pool grows automatically with zero inflationary impact.

Latest revision as of 17:19, 14 January 2026

Welcome! This wiki serves as the story bible for the Echoes from Elsewhere web novel series.

Echoes from Elsewhere is a pending series of sci-fantasy web novels, beginning with The Blessed Son. Expect space navies and power armor, with some lite litRPG progression elements, deities, dungeons, and drama. For themes, expect found family, with a focus on friendship, duty, and perseverance.

This story is told in first-person with the main character as the only point-of-view. I like the classic television model, so the main character Conor will be the series lead, with a few supporting roles and other recurring and guest roles.

Book 1: The Blessed Son

In The Blessed Son, Conor briefly survives an eldritch apocalypse, then he and his companions are transported to a different universe where they establish a monarchy and scramble to protect it.

Book 2: The Lost Lady

The novel The Lost Lady is planned, but currently unwritten.

Useful Links